So jetzt Funktioniert es so wie es soll:

Code:
' Wii-Motion-Plus for Bascom
'
' Here I´ve found nearly everything I needed for it:
' http://www.windmeadow.com/node/42
' http://randomhacksofboredom.blogspot...uino-love.html
' http://wiibrew.org/wiki/Wiimote/Exte...ii_Motion_Plus
' https://www.roboternetz.de/phpBB2/vi...c.php?p=389190
'

$regfile = "M8def.dat"                                      ' Mega8
$crystal = 14745600                                         ' 14.745600 MHz
$baud = 9600                                                ' Baud     9600

$lib "I2C_TWI.LBX"
Config Scl = Portc.5                                        ' Ports for I2C-Bus
Config Sda = Portc.4
Config Twi = 100000
I2cinit

Dim Buffer(6) As Byte

On Ovf1 Ontimer                                           
Timsk.toie1 = 1                                           
Tccr1a = &B00000000                                 
Tccr1b = &B00000010

Enable Interrupts

Dim Yaw As Word
Dim Yaw0 As Byte At Yaw + 1 Overlay
Dim Yaw1 As Byte At Yaw Overlay

Dim Roll As Word
Dim Roll0 As Byte At Roll + 1 Overlay
Dim Roll1 As Byte At Roll Overlay

Dim Pitch As Word
Dim Pitch0 As Byte At Pitch + 1 Overlay
Dim Pitch1 As Byte At Pitch Overlay

Gosub Wmp_init

Waitms 1000

Do

Loop

Ontimer:
Timer1 = 28672                                            '~50 Hz
  Gosub Read_data
  Printbin Yaw                                              '
  Printbin Roll                                             ' Output
  Printbin Pitch
Return

Wmp_init:
    I2cstart
    I2cwbyte &HA6                                           ' sends memory address
    I2cwbyte &HFE                                           ' WM+ activation
    I2cwbyte &H04 .                                         ' Now Adress changes to &HA4
    I2cstop
Return

Send_zero:
   I2cstart
   I2cwbyte &HA4                                            ' sends memory address
   I2cwbyte &H00                                            ' sends zero before receiving
   I2cstop
   Waitms 1
Return

Read_data:
   Gosub Send_zero                                          ' sends zero before receiving
   I2creceive &HA4 , Buffer(1) , 0 , 6                      ' receive 6 bytes
   Yaw1 = Buffer(1)                                         
   Roll1 = Buffer(2)                                        '  Low Bytes
   Pitch1 = Buffer(3)                                        
   Shift Buffer(4) , Right , 2 : Yaw0 = Buffer(4)           
   Shift Buffer(5) , Right , 2 : Roll0 = Buffer(5)          '  High Bytes
   Shift Buffer(6) , Right , 2 : Pitch0 = Buffer(6)          
Return
Ich hatte auch noch versucht das Nunchuk zu aktivieren, aber dazu muss man offenischtlich die Wii Motion Plus zuvor noch deaktivieren und das hat jetzt noch nicht funktioniert:

Danke nochmal für die Hilfe