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pt254
26.02.2011, 20:29
Sorry, das ich schon wieder ein problem habe, aber irgendwie werde ich vom Pech verfolgt( hoffentlich wars diesmal nur ich :-) )

folgendes Problem:
ich habe ein Prog mit PN2 kompiliert (nur ein ganz kleines Test-Prog). Jetzt habe ich den Quelltext geändert, er kompiliert ohne error (nur eine Warnung das eine funktion kein Prototyp ist) aber nach der kompilierung hat sich die .hex datei nicht geändert-.- .
Ich habe auch schon make clean davor benutzt und die alte hex datei gelöscht. Was mache ich falsch?

Ich glaub zwar nicht das es hilft aber trotzdem mal mein quelltext (bin noch am rumspielen, also noch nichts mit sinn):

#include "RP6RobotBaseLib.h"
uint8_t rbump=0;
uint8_t lbump=0;


void Bumper(){
if (getBumperLeft()) {setLEDs(0b001000);}
if (getBumperRight()) {setLEDs(0b000001);}
}


int main(void){

initRobotBase();
setLEDs(0b111111);
mSleep(2000);
setLEDs(0b000000);




BUMPERS_setStateChangedHandler(Bumper);

while(true);


}

Makefile:

# Hey Emacs, this is a -*- makefile -*-
################################################## #############################
# RP6 MAKEFILE FOR WinAVR
# Based on WinAVR Sample makefile written by Eric B. Weddington,
# Jörg Wunsch, et al.
#
#
# YOU NEED TO EDIT SOME SMALL THINGS IN THIS FILE IF YOU WANT TO USE
# IT FOR YOUR OWN PROJECTS!
# THESE LINES ARE ALL AT THE TOP OF THIS FILE AND MARKED VERY CLEARLY !
# BETTER DO NOT EDIT ANYTHING ELSE!
#
# To compile everything you can simply type "make all" on a command line in
# this directory or simply use the supplied batch files!
# To remove all the temporary files the compiler has generated you can use
# "make clean"
# See end of this file and "make" user manual for more details!
#
#
# Note: Everything behind a '#' is interpreted as a comment in this file!
#
################################################## #############################




################################################## #############################
# Target file name (without extension).
# This is the name of your main C source file! Do NOT append the ".c"!
# Example: Let's assume your main source file is "RP6Base_MyProgram.c", then
# you would write: TARGET = RP6Base_MyProgram

TARGET = 1f

################################################## #############################



################################################## #############################
# Specify relative path to RP6 library files here.
# This is "../../RP6Lib" or "../RP6Lib" usually.

RP6_LIB_PATH=../../RP6Lib
RP6_LIB_PATH_OTHERS= $(RP6_LIB_PATH)/RP6base $(RP6_LIB_PATH)/RP6common

################################################## #############################


#------------------------------------------------
# Main Source file is _automatically_ added here:
SRC = $(TARGET).c
# DO NOT EDIT THIS!


################################################## #############################
# If there is more than one source file, append them here separated by spaces.
# Usually you have to add the Library files here! (ONLY add c files "*.c" here,
# NO header files "*.h"!)
# Don't forget to add relative paths!

SRC += $(RP6_LIB_PATH)/RP6base/RP6RobotBaseLib.c
SRC += $(RP6_LIB_PATH)/RP6common/RP6uart.c
#SRC += $(RP6_LIB_PATH)/RP6common/RP6I2CslaveTWI.c
#SRC += $(RP6_LIB_PATH)/RP6common/RP6I2CmasterTWI.c

# You can also wrap lines by appending a backslash to the end of the line
# like this:
#SRC += xyz.c \
#abc.c \
#asdf.c
#
################################################## #############################


################################################## #############################
# Optimization level, can be [0, 1, 2, 3, s]. 0 turns off optimization.
# (Note: 3 is not always the best optimization level. See avr-libc FAQ.)

OPT = s

################################################## #############################















# #
#-----------------------------------------------------------------------------#
################################################## #############################
######-------------------------------------------------------------------######
###### DO NOT EDIT ANYTHING BELOW IF YOU DO NOT KNOW WHAT YOU ARE DOING! ######
######-------------------------------------------------------------------######
################################################## #############################
#-----------------------------------------------------------------------------#
# #














# MCU name - atmega32 for RP6 Base and Processor Expansion
MCU = atmega32


# Output format. (can be srec, ihex, binary)
FORMAT = ihex


# List Assembler source files here.
# Make them always end in a capital .S. Files ending in a lowercase .s
# will not be considered source files but generated files (assembler
# output from the compiler), and will be deleted upon "make clean"!
# Even though the DOS/Win* filesystem matches both .s and .S the same,
# it will preserve the spelling of the filenames, and gcc itself does
# care about how the name is spelled on its command-line.
ASRC =


# Debugging format.
# Native formats for AVR-GCC's -g are dwarf-2 [default] or stabs.
# AVR Studio 4.10 requires dwarf-2.
# AVR [Extended] COFF format requires stabs, plus an avr-objcopy run.
DEBUG = dwarf-2


# List any extra directories to look for include files here.
# Each directory must be seperated by a space.
# Use forward slashes for directory separators.
# For a directory that has spaces, enclose it in quotes.
EXTRAINCDIRS = $(RP6_LIB_PATH) $(RP6_LIB_PATH_OTHERS)


# Compiler flag to set the C Standard level.
# c89 = "ANSI" C
# gnu89 = c89 plus GCC extensions
# c99 = ISO C99 standard (not yet fully implemented)
# gnu99 = c99 plus GCC extensions
CSTANDARD = -std=gnu99




# DO NOT USE THIS FOR RP6 PROJECTS!
#
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
# F_CPU = 8000000

# Place -D or -U options here
CDEFS =
# -DF_CPU=$(F_CPU)UL




# Place -I options here
CINCS =



#---------------- Compiler Options ----------------
# -g*: generate debugging information
# -O*: optimization level
# -f...: tuning, see GCC manual and avr-libc documentation
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
# -adhlns...: create assembler listing
CFLAGS = -g$(DEBUG)
CFLAGS += $(CDEFS) $(CINCS)
CFLAGS += -O$(OPT)
CFLAGS += -funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums
CFLAGS += -Wall -Wstrict-prototypes
CFLAGS += -Wa,-adhlns=$(<:.c=.lst)
CFLAGS += $(patsubst %,-I%,$(EXTRAINCDIRS))
CFLAGS += $(CSTANDARD)


#---------------- Assembler Options ----------------
# -Wa,...: tell GCC to pass this to the assembler.
# -ahlms: create listing
# -gstabs: have the assembler create line number information; note that
# for use in COFF files, additional information about filenames
# and function names needs to be present in the assembler source
# files -- see avr-libc docs [FIXME: not yet described there]
# -listing-cont-lines: Sets the maximum number of continuation lines of hex
# dump that will be displayed for a given single line of source input.
ASFLAGS = -Wa,-adhlns=$(<:.S=.lst),-gstabs,--listing-cont-lines=100


#---------------- Library Options ----------------
# Minimalistic printf version
PRINTF_LIB_MIN = -Wl,-u,vfprintf -lprintf_min

# Floating point printf version (requires MATH_LIB = -lm below)
PRINTF_LIB_FLOAT = -Wl,-u,vfprintf -lprintf_flt

# If this is left blank, then it will use the Standard printf version.
PRINTF_LIB =
#PRINTF_LIB = $(PRINTF_LIB_MIN)
#PRINTF_LIB = $(PRINTF_LIB_FLOAT)


# Minimalistic scanf version
SCANF_LIB_MIN = -Wl,-u,vfscanf -lscanf_min

# Floating point + %[ scanf version (requires MATH_LIB = -lm below)
SCANF_LIB_FLOAT = -Wl,-u,vfscanf -lscanf_flt

# If this is left blank, then it will use the Standard scanf version.
SCANF_LIB =
#SCANF_LIB = $(SCANF_LIB_MIN)
#SCANF_LIB = $(SCANF_LIB_FLOAT)


MATH_LIB = -lm



#---------------- External Memory Options ----------------

# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# used for variables (.data/.bss) and heap (malloc()).
#EXTMEMOPTS = -Wl,--section-start,.data=0x801100,--defsym=__heap_end=0x80ffff

# 64 KB of external RAM, starting after internal RAM (ATmega128!),
# only used for heap (malloc()).
#EXTMEMOPTS = -Wl,--defsym=__heap_start=0x801100,--defsym=__heap_end=0x80ffff

EXTMEMOPTS =



#---------------- Linker Options ----------------
# -Wl,...: tell GCC to pass this to linker.
# -Map: create map file
# --cref: add cross reference to map file
LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
LDFLAGS += $(EXTMEMOPTS)
LDFLAGS += $(PRINTF_LIB) $(SCANF_LIB) $(MATH_LIB)



#---------------- Programming Options (avrdude) ----------------

# Programming hardware: alf avr910 avrisp bascom bsd
# dt006 pavr picoweb pony-stk200 sp12 stk200 stk500
#
# Type: avrdude -c ?
# to get a full listing.
#
AVRDUDE_PROGRAMMER = stk500

# com1 = serial port. Use lpt1 to connect to parallel port.
AVRDUDE_PORT = com1 # programmer connected to serial device

AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep


# Uncomment the following if you want avrdude's erase cycle counter.
# Note that this counter needs to be initialized first using -Yn,
# see avrdude manual.
#AVRDUDE_ERASE_COUNTER = -y

# Uncomment the following if you do /not/ wish a verification to be
# performed after programming the device.
#AVRDUDE_NO_VERIFY = -V

# Increase verbosity level. Please use this when submitting bug
# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
# to submit bug reports.
#AVRDUDE_VERBOSE = -v -v

AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS += $(AVRDUDE_NO_VERIFY)
AVRDUDE_FLAGS += $(AVRDUDE_VERBOSE)
AVRDUDE_FLAGS += $(AVRDUDE_ERASE_COUNTER)



#---------------- Debugging Options ----------------

# For simulavr only - target MCU frequency.
DEBUG_MFREQ = $(F_CPU)

# Set the DEBUG_UI to either gdb or insight.
# DEBUG_UI = gdb
DEBUG_UI = insight

# Set the debugging back-end to either avarice, simulavr.
DEBUG_BACKEND = avarice
#DEBUG_BACKEND = simulavr

# GDB Init Filename.
GDBINIT_FILE = __avr_gdbinit

# When using avarice settings for the JTAG
JTAG_DEV = /dev/com1

# Debugging port used to communicate between GDB / avarice / simulavr.
DEBUG_PORT = 4242

# Debugging host used to communicate between GDB / avarice / simulavr, normally
# just set to localhost unless doing some sort of crazy debugging when
# avarice is running on a different computer.
DEBUG_HOST = localhost



#================================================= ===========================


# Define programs and commands.
SHELL = sh
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
SIZE = avr-size
NM = avr-nm
AVRDUDE = avrdude
REMOVE = rm -f
REMOVEDIR = rmdir
COPY = cp
WINSHELL = cmd


# Define Messages
# English
MSG_ERRORS_NONE = Errors: none
MSG_BEGIN = -------- begin --------
MSG_END = -------- end --------
MSG_SIZE_BEFORE = Size before:
MSG_SIZE_AFTER = Size after:
MSG_COFF = Converting to AVR COFF:
MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
MSG_FLASH = Creating load file for Flash:
MSG_EEPROM = Creating load file for EEPROM:
MSG_EXTENDED_LISTING = Creating Extended Listing:
MSG_SYMBOL_TABLE = Creating Symbol Table:
MSG_LINKING = Linking:
MSG_COMPILING = Compiling:
MSG_ASSEMBLING = Assembling:
MSG_CLEANING = Cleaning project:




# Define all object files.
OBJ = $(SRC:.c=.o) $(ASRC:.S=.o)

# Define all listing files.
LST = $(SRC:.c=.lst) $(ASRC:.S=.lst)


# Compiler flags to generate dependency files.
GENDEPFLAGS = -MD -MP -MF .dep/$(@F).d


# Combine all necessary flags and optional flags.
# Add target processor to flags.
ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS) $(GENDEPFLAGS)
ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)





# Default target.
all: begin gccversion sizebefore build sizeafter end

build: elf hex lss sym
#eep
# EEPROM File will not be build!

elf: $(TARGET).elf
hex: $(TARGET).hex
#eep: $(TARGET).eep
lss: $(TARGET).lss
sym: $(TARGET).sym



# Eye candy.
# AVR Studio 3.x does not check make's exit code but relies on
# the following magic strings to be generated by the compile job.
begin:
@echo
@echo $(MSG_BEGIN)

end:
@echo $(MSG_END)
@echo


# Display size of file.
HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
ELFSIZE = $(SIZE) --format=avr --mcu=$(MCU) $(TARGET).elf

sizebefore:
@if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); \
2>/dev/null; echo; fi

sizeafter:
@if test -f $(TARGET).elf; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); \
2>/dev/null; echo; fi



# Display compiler version information.
gccversion :
@$(CC) --version



# Program the device.
program: $(TARGET).hex $(TARGET).eep
$(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)


# Generate avr-gdb config/init file which does the following:
# define the reset signal, load the target file, connect to target, and set
# a breakpoint at main().
gdb-config:
@$(REMOVE) $(GDBINIT_FILE)
@echo define reset >> $(GDBINIT_FILE)
@echo SIGNAL SIGHUP >> $(GDBINIT_FILE)
@echo end >> $(GDBINIT_FILE)
@echo file $(TARGET).elf >> $(GDBINIT_FILE)
@echo target remote $(DEBUG_HOST):$(DEBUG_PORT) >> $(GDBINIT_FILE)
ifeq ($(DEBUG_BACKEND),simulavr)
@echo load >> $(GDBINIT_FILE)
endif
@echo break main >> $(GDBINIT_FILE)

debug: gdb-config $(TARGET).elf
ifeq ($(DEBUG_BACKEND), avarice)
@echo Starting AVaRICE - Press enter when "waiting to connect" message displays.
@$(WINSHELL) /c start avarice --jtag $(JTAG_DEV) --erase --program --file \
$(TARGET).elf $(DEBUG_HOST):$(DEBUG_PORT)
@$(WINSHELL) /c pause
else
@$(WINSHELL) /c start simulavr --gdbserver --device $(MCU) --clock-freq \
$(DEBUG_MFREQ) --port $(DEBUG_PORT)
endif
@$(WINSHELL) /c start avr-$(DEBUG_UI) --command=$(GDBINIT_FILE)



# Convert ELF to COFF for use in debugging / simulating in AVR Studio or VMLAB.
COFFCONVERT=$(OBJCOPY) --debugging \
--change-section-address .data-0x800000 \
--change-section-address .bss-0x800000 \
--change-section-address .noinit-0x800000 \
--change-section-address .eeprom-0x810000


coff: $(TARGET).elf
@echo
@echo $(MSG_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-avr $< $(TARGET).cof


extcoff: $(TARGET).elf
@echo
@echo $(MSG_EXTENDED_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof



# Create final output files (.hex, .eep) from ELF output file.
%.hex: %.elf
@echo
@echo $(MSG_FLASH) $@
$(OBJCOPY) -O $(FORMAT) -R .eeprom $< $@

#%.eep: %.elf
# @echo
# @echo $(MSG_EEPROM) $@
# -$(OBJCOPY) -j .eeprom --set-section-flags .eeprom=alloc,load \
# --change-section-lma .eeprom=0 -O $(FORMAT) $< $@

# Create extended listing file from ELF output file.
%.lss: %.elf
@echo
@echo $(MSG_EXTENDED_LISTING) $@
$(OBJDUMP) -h -S $< > $@

# Create a symbol table from ELF output file.
%.sym: %.elf
@echo
@echo $(MSG_SYMBOL_TABLE) $@
$(NM) -n $< > $@



# Link: create ELF output file from object files.
.SECONDARY : $(TARGET).elf
.PRECIOUS : $(OBJ)
%.elf: $(OBJ)
@echo
@echo $(MSG_LINKING) $@
$(CC) $(ALL_CFLAGS) $^ --output $@ $(LDFLAGS)


# Compile: create object files from C source files.
%.o : %.c
@echo
@echo $(MSG_COMPILING) $<
$(CC) -c $(ALL_CFLAGS) $< -o $@


# Compile: create assembler files from C source files.
%.s : %.c
$(CC) -S $(ALL_CFLAGS) $< -o $@


# Assemble: create object files from assembler source files.
%.o : %.S
@echo
@echo $(MSG_ASSEMBLING) $<
$(CC) -c $(ALL_ASFLAGS) $< -o $@

# Create preprocessed source for use in sending a bug report.
%.i : %.c
$(CC) -E -mmcu=$(MCU) -I. $(CFLAGS) $< -o $@


# Target: clean project.
clean: begin clean_list end

clean_list :
@echo
@echo $(MSG_CLEANING)

# We want to keep the generated hexfiles:
# $(REMOVE) $(TARGET).hex

# $(REMOVE) $(TARGET).eep
$(REMOVE) $(TARGET).cof
$(REMOVE) $(TARGET).elf
$(REMOVE) $(TARGET).map
$(REMOVE) $(TARGET).sym
$(REMOVE) $(TARGET).lss
$(REMOVE) $(OBJ)
$(REMOVE) $(LST)
$(REMOVE) $(SRC:.c=.s)
$(REMOVE) $(SRC:.c=.d)
$(REMOVE) $(SRC:.c=.i)
$(REMOVE) .dep/*
$(REMOVEDIR) .dep


# Include the dependency files.
include $(shell mkdir .dep 2>/dev/null) $(wildcard .dep/*)


# Listing of phony targets.
.PHONY : all begin finish end sizebefore sizeafter gccversion \
build elf hex lss sym coff extcoff \
clean clean_list program debug gdb-config


################################################## #############################
# Based on WinAVR Sample makefile written by Eric B. Weddington,
# Jörg Wunsch, et al.
# Released to the Public Domain.
# Please read the "make" user manual!
#
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device, using avrdude.
# Please customize the avrdude settings first!
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#
################################################## #############################


Bitte helft mir, so langsam verzweifle ich, schon das dritte mal innerhalb von 24h das was nicht klappt :-(

Wenn ich grad schon so schreibe, gibt es in c kein boolean? da hat er beim übersetzen nämlich gemeckert

Vielen Dank

Dirk
26.02.2011, 21:01
schon das dritte mal innerhalb von 24h das was nicht klappt

Das ist gut, bei mir klappt in 24h manchmal 100x was nicht ... O:)

Bei dir wird es klappen, wenn du die Funktion Bumper richtig deklarierst:
void Bumper(void) {...}

Dann fehlt noch ein Ende von Main (ist aber kein Fehler):
int main(void) {
... // Befehle zur Initialisierung
while(true) {
... // Dein Programm, was dauerhaft läuft.
}
return 0;
}

Gruß Dirk

TobiKa
26.02.2011, 21:01
Bitte helft mir, so langsam verzweifle ich, schon das dritte mal innerhalb von 24h das was nicht klappt
Klappt es nur sporadisch nicht?

Compilierst du wirklich die richtige .C Datei?


Wenn ich grad schon so schreibe, gibt es in c kein boolean? da hat er beim übersetzen nämlich gemeckert
Also erstmal heisst der Datentyp in C "bool", falls du im Code "boolean" geschrieben hast.
Ob es unterstützt wird, hängt vom verwendeten C Standard ab.
Da bool aber eh mindestens 1Byte groß ist, kannst du auch ein char benutzen.

radbruch
26.02.2011, 21:13
Jetzt habe ich den Quelltext geändert, er kompiliert ohne error (nur eine Warnung das eine funktion kein Prototyp ist) aber nach der kompilierung hat sich die .hex datei nicht geändert-.- . Speichern vor dem Kompilieren vergessen?

Boolean in C:
https://www.roboternetz.de/phpBB2/zeigebeitrag.php?t=57421

pt254
27.02.2011, 13:12
zu Dirk: vielen Dank, die Fehler habe ich verbessert und mit den Fehlern in den 24h meinte ich das erst mein rp6 kaputt war und ich ihn umtauschen musste (nachdem ich stundenlang versucht hab ihn zum laufen zu bekommen), dann das bsp-pro nicht funktioniert, dann aber doch nur dadurch das ich den selben ordner nochmal runntergeladen hab und jetzt das-.-


Ich hab die Datei vor dem kompilieren gespeichert, trotzdem ändert sich die hex datei nicht. Ich hab PN2 auch mal mit admin-rechten gestartet aber geholfen hats nicht

Irgendjemand ne idee?

Dirk
27.02.2011, 13:33
ändert sich die hex datei nicht
Was meinst du damit?

Nenn doch die alte hex mal um oder lösch sie!
Wenn dann nach dem Kompilieren eine neue da ist, dann ist alles ok.

Oder was meinst du mit "ändert sich nicht"?

Gruß Dirk

pt254
27.02.2011, 14:07
sry, hab da was verbockt... hat sich erledigt

nur macht BUMPERS_setStateChangedHandler(Bumper); irgendwie nicht das was es soll.
Laut ner Befehlsliste hier aus dem forum wird damit die in Klammern stehende Funktion ausgelöst sobald sich der Bumper status ändert (also von den Stoßdämpfern vorne). Stimmt das so oder hab ich was falsch verstanden?

SlyD
28.02.2011, 18:53
rufst Du auch task_RP6System();
in der Hauptschleife auf?
(s. Anleitung und Beispiele!)

MfG,
SlyD

Dirk
28.02.2011, 18:56
...nur macht BUMPERS_setStateChangedHandler(Bumper); irgendwie nicht das was es soll. ... wird damit die in Klammern stehende Funktion ausgelöst sobald sich der Bumper status ändert
Ja, das ist so ok und in deinem Programm richtig umgesetzt.

Was fehlt/zu ändern wäre:
1. In der while(true)-Schleife: task_RP6System();
2. Anstelle von getBumperLeft/-Right müßtest du die Variablen bumper_left/-right in der Bumper()-Funktion nehmen.

Gruß Dirk

EDIT: Wieder mal zu langsam! #-o