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Killer
22.12.2007, 22:52
Hallo,
ich möchte eine PC-Tastatur mit einem AVR auslesen. Funktioniert das mit jeder Tastatur mit PS2 Anschluss und wo gibt es darüber Hardwaretechnisch sowie Softwaretechnisch ein gutes Tutorial zu finden?
Vielen Dank für die Hilfe im Vorraus!

MfG Killer

Ratber
22.12.2007, 23:07
Steht eigentlich alles in der Bascom-Hilfe bzw. in der Referenz.

Config Keyboard

für PS2 gibts auch noch einiges im Netz.

Einfach mal bei Google "bascom ps2 keyboard" eingeben und die Ergebnisse sichten.

Christopher1
22.12.2007, 23:09
Hi,
http://www.ckuehnel.ch/
Unter AVR - Programmbeispiele ist ein Programm zum Auslesen.
Außerdem gibt zahllose Threads darüber wo Code dabei ist den du testen kannst, z.B: https://www.roboternetz.de/phpBB2/zeigebeitrag.php?t=36091

Killer
22.12.2007, 23:58
was ich noch gefunden habe ist folgendes:


$regfile = "8535def.dat" ' specify the used micro

$crystal = 4000000 ' used crystal frequency

$baud = 19200 ' use baud rate

$hwstack = 32 ' default use 32 for the hardware stack

$swstack = 10 ' default use 10 for the SW stack

$framesize = 40 ' default use 40 for the frame space



'For this example :

'connect PC AT keyboard clock to PIND.2 on the 8535

'connect PC AT keyboard data to PIND.4 on the 8535



'The GetATKBD() function does not use an interrupt.

'But it waits until a key was pressed!



'configure the pins to use for the clock and data

'can be any pin that can serve as an input

'Keydata is the label of the key translation table

Config Keyboard = Pind.2 , Data = Pind.4 , Keydata = Keydata



'Dim some used variables

Dim S As String * 12

Dim B As Byte



'In this example we use SERIAL(COM) INPUT redirection

$serialinput = Kbdinput



'Show the program is running

Print "hello"



Do

'The following code is remarked but show how to use the GetATKBD() function

' B = Getatkbd() 'get a byte and store it into byte variable

'When no real key is pressed the result is 0

'So test if the result was > 0

' If B > 0 Then

' Print B ; Chr(b)

' End If



'The purpose of this sample was how to use a PC AT keyboard

'The input that normally comes from the serial port is redirected to the

'external keyboard so you use it to type

Input "Name " , S

'and show the result

Print S

'now wait for the F1 key , we defined the number 200 for F1 in the table

Do

B = Getatkbd()

Loop Until B <> 0

Print B

Loop

End



'Since we do a redirection we call the routine from the redirection routine

'

Kbdinput:

'we come here when input is required from the COM port

'So we pass the key into R24 with the GetATkbd function

' We need some ASM code to save the registers used by the function

$asm

push r16 ; save used register

push r25

push r26

push r27



Kbdinput1:

rCall _getatkbd ; call the function

tst r24 ; check for zero

breq Kbdinput1 ; yes so try again

pop r27 ; we got a valid key so restore registers

pop r26

pop r25

pop r16

$end Asm

'just return

Return



'The tricky part is that you MUST include a normal call to the routine

'otherwise you get an error

'This is no clean solution and will be changed

B = Getatkbd()



'This is the key translation table



Keydata:

'normal keys lower case

Data 0 , 0 , 0 , 0 , 0 , 200 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , &H5E , 0

Data 0 , 0 , 0 , 0 , 0 , 113 , 49 , 0 , 0 , 0 , 122 , 115 , 97 , 119 , 50 , 0

Data 0 , 99 , 120 , 100 , 101 , 52 , 51 , 0 , 0 , 32 , 118 , 102 , 116 , 114 , 53 , 0

Data 0 , 110 , 98 , 104 , 103 , 121 , 54 , 7 , 8 , 44 , 109 , 106 , 117 , 55 , 56 , 0

Data 0 , 44 , 107 , 105 , 111 , 48 , 57 , 0 , 0 , 46 , 45 , 108 , 48 , 112 , 43 , 0

Data 0 , 0 , 0 , 0 , 0 , 92 , 0 , 0 , 0 , 0 , 13 , 0 , 0 , 92 , 0 , 0

Data 0 , 60 , 0 , 0 , 0 , 0 , 8 , 0 , 0 , 49 , 0 , 52 , 55 , 0 , 0 , 0

Data 48 , 44 , 50 , 53 , 54 , 56 , 0 , 0 , 0 , 43 , 51 , 45 , 42 , 57 , 0 , 0



'shifted keys UPPER case

Data 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0

Data 0 , 0 , 0 , 0 , 0 , 81 , 33 , 0 , 0 , 0 , 90 , 83 , 65 , 87 , 34 , 0

Data 0 , 67 , 88 , 68 , 69 , 0 , 35 , 0 , 0 , 32 , 86 , 70 , 84 , 82 , 37 , 0

Data 0 , 78 , 66 , 72 , 71 , 89 , 38 , 0 , 0 , 76 , 77 , 74 , 85 , 47 , 40 , 0

Data 0 , 59 , 75 , 73 , 79 , 61 , 41 , 0 , 0 , 58 , 95 , 76 , 48 , 80 , 63 , 0

Data 0 , 0 , 0 , 0 , 0 , 96 , 0 , 0 , 0 , 0 , 13 , 94 , 0 , 42 , 0 , 0

Data 0 , 62 , 0 , 0 , 0 , 8 , 0 , 0 , 49 , 0 , 52 , 55 , 0 , 0 , 0 , 0

Data 48 , 44 , 50 , 53 , 54 , 56 , 0 , 0 , 0 , 43 , 51 , 45 , 42 , 57 , 0 , 0


Ich verstehe aber nicht, wie ich daraus jetzt eine Zahl oder einen Buchstaben ziehen kann... wie funktioniert das??

MfG Killer